Fizz Man Industries

Fizz Man character image

I’m Done Sculpting

That’s right, everybody. I’ve decided that after the over TEN years of sculpting, the success, the not-quite-failures-but-pretty-bads, the praise and accolades, and the busted eyeball blood vessels, I’ve decided to stop sculpting entirely for the day. It’s just about 6:18 PM and I just can’t do it anymore.

“Now wait!” You’re trying to telepathically convey to me. “You can’t stop now! It’s the shank of the evening!” to which I reply, I don’t care WHAT it’s the shank of anymore. I’m just tired and I think I’d be better off just quitting altogether for the day. I know this is probably gonna upset some people who thought I would be sculpting until the end of my day, like, right up until I go to sleep. You people just need to understand- I got a life outside sculpting, and I feel like I’ve been ignoring it. I need to take the trash out at some point tonight.

Please just know that while I feel very strongly about this decision, there still is a possibility I might change my mind and return to sculpting. Presently I doubt it, but at some point down the line like at 9:30, maybe I’ll feel differently.

In the meantime, go to the Portfolio to see a BUNCH of new shots of figures I did for some events and shows I recently attended. “What shows?” you telepathically inquire- well, if you can implant thoughts into my head, shouldn’t you know that already?

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And just like that, I quit. See ya tomorrow!!

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The Perfect Pull

We’ve done good to get the apartment liveable– of big importance to me is the area I get to sculpt. At first I was all like, “I just need a little table and the bookcase for all my paint and stuff” and so I got that set up. Then I realized I wasn’t gonna have anywhere to put finished pieces, so I was like, “just let me get a utility shelf set and that’ll be good” and now I’m like, “all’s I need is a desk for my thoughts” which I haven’t got yet but it’s coming. Little corner of the room is turning into the whole thing, like any craftist probably knows, and will soon push all other stuff out of the house.

I’ve gotten a bunch of molds done, so that need for space is much more apparent. I’m jumping to the next step already, eager to see just how well all these molds are- the other day when I was working with the resin, I was jamming to the new Daft Punk and popping out perfect casts- little to no surface bubbles, and no missed spots. Whenever a cast is done setting up in the mold and I begin to pull it apart, I begin talking to it- “c’mon now, you gonna be a perfect pull for me? Aw, yeah first side’s lookin’ fresh. How bout the other side, whatta we got? Oh baby, looks like we got a– yup, that there’s a


*********PERFECT PULL*********

And usually then I do a little dance, probably sing whatever song is on but substitute the phrase “perfect pull” in wherever it’s possible in the lyrics.

photo (1)Hello lads, I’m Tingle but you may know me better as PERFECT PULL

After all the fan-fare, I eventually run out of resin and have a bunch of flaky figures in need of sanding. Last year I sanded every last piece by hand, sometimes spending hours on one small batch. This year I got wise and bought a cordless Dremel. I’m still spending hours sanding, but now it’s as fun as sculpting and I burn through around five times as many figures as I used to. The back deck is great for scratching these babies down, too, so I’m not breathing in all the mess I make. CONCLUSION: I’m the Batman of resin-cast figurines.

photo (3)A PERFECT PULL for good fun, A PERFECT PULL to get some, A PERFECT PULL to get lucky

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When I was 11 I came across this advertisement in a video game magazine:


It was a very important thing to have done, and also interesting to note that it was a time when a page in a magazine was quite possibly the only thing to convince me that I had to get $50 together for a video game (let alone ANYTHING- where does an 11-year-old get 50 bucks?)

I wasn’t so easily swayed by mere magazine ads- that is to say, they weren’t always my guidance for choosing which games were right for me. The box art had to be really good too. 1996 was a tough time to get folks to buy computer games, and a bunch of stuff clicked for me with The Neverhood– it was claymation, which I was obsessed with, and it was a point and click adventure. I was familiar with the genre through King’s Quest, which was given to us by our cousins. My brother and I played it over the course of a summer when our dad was off at work. Essentially, King’s Quest was our babysitter. It did a really good job.

One Sunday afternoon out with my grandmother (henceforth to be referred to as Teddy) I came across The Neverhood at Wal-Mart. I had put the game in the back of my mind since seeing the ad, as well as my resolve to get the cash together. I appealed to Teddy to lend me the money (which, both of us knew, was really just a request for her to buy it for me) but Teddy said “well, you’ve already picked out the Legos, so you can only have one”. Completely reasonable, but I just decided to cry about it until she caved in. Even to this day I stand up for my 11-year old self and his behavior. What am I, gonna pass up on a big box of Legos? It was the big tub of loose, uncoordinated Legos. You can’t buy those tubs anymore.

So I got the game home and can still remember just how perfect it was. If you haven’t played this game, there’s nothing I can say that will convince you that you should find a way to play it, but you very much should. The game’s art direction alone is like nothing you’ve ever seen, the world is rich and full of rewarding secrets, the puzzles are so clever, the music and characters jibe with the world to bring it all to life and make me obsessed with it for years and years. I was a big contributor to The Neverhood message boards for a long time (posting under my ‘Hood alias, Foonio) and I’ve done some fanart in the past:

This game has been the impetus for my desire to stick with sculpting. They released some games after The Neverhood for the Playstation- one platformer called Skullmonkeys and a fighting game called Boombots. Both were just as creative and had high replay value, but what we’ve always wanted was a return to the Neverhood, or at least the style of it. SO- here we are, almost 20 years later and Mike Dietz has gotten the crew back together to make a new Claymation point-and-click, the spiritual successor to The Neverhood:

I’ve done all I can to support the project monetarily, by calling Teddy and crying until she caved in. Now, if you could do the same, and call your grandmothers, we’ll have this game backed and off the ground. Take a look around the Kickstarter campaign, watch the movies, check out the fantastic pledge incentives, and toss ’em a few bones. Indie games abound these days, but I can assure you, NOBODY makes games like these guys do. It’s GOTTA get done. I never ask you for anything, it’s totally the least you could do. Call your grandma.

I was so excited about Armikrog I did a Drunken Sailor Klaymen figure

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Back in the Habit 2: Sisterin’ Around

Hi there.

Don’t worry about anything, ’cause the time has come for me to take up the mantle again and be a responsible sculptor. Honeymoon’s over and I got the itch to make a few new rude dudes.


Anne and I walked out on America for another run through Japan, as you may have pieced together- the idea was to stay for a longer stint this time around, but circumstances changed and we made the choice to retreat back to Cleveland. If you want a more detailed version of this story, read through our Japan blog. It’s NOT because of anything the Yakuza did, at all, those guys are always getting blamed and I want to put all of that RIGHT out of your mind. A completely non-Yakuza related departure from Japan (not even a threatening note pinned to a rotting cabbage on our door)

We got back completely unharmed and I wasted no time joining back up with The Monster Makers. They asked, “How did you escape the wrath of the Japanese mob?” and I carefully explained that there wasn’t any trouble with them, and that they pretty much ignored us actually. According to them I was putting on a brave face but in the absence of any threat, I don’t know about any kind of brave face. Perhaps stemming from a form of PTSD that follows absolutely no trauma or shocking event, I found solace in sculpting, as you can see here:

IMG_0019ain’t nobody gonna pardon these crimes

I’m really glad to be back doing these little treasures. Maybe someday we’ll make our way back to Japan, but for now we’re jamming our stakes in the rich Cleveland concrete. I’ve got a lot of fun to do at The Monster Makers, and Anne is getting her feet professionally calloused with Inlet Dance Theatre. We’re making our presence known on this side of the planet, so if you’re a Japanese gangster you officially MISSED YOUR CHANCE.

IMG_0021I saw a yakuza and this is what it looks like

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Angles n’ Mangles

The new project is for Amber at Monster Makers, who saw the first Pyramid Head that I did and wanted me to make another one. I said “okay.” So I got to working on it lickety split. She didn’t say it out loud but I knew she wanted to say, “could you make this next one WAAAAY better?” and I said “yes.”

Though she hadn’t asked me anything. Made it weird to say okay, then pause, then “yes.” She didn’t say it out loud or anything, but I knew she wanted to say, “hey that was weird.”

Now I’m a bit of a ways through Pyramid Head version 2 out of Monster Clay and I’m liking what I see so far. The head’s pretty much done but the body has only been worked in once and his arms need… A little something more, I can’t quite figure out what, though.

Armless but not harmless


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Candy Cat Calmly Washes Its Face.

OH BOY… MAGFest is a mere 7 days away and I’m feverishly finishing up as many projects as possible. Sorry to those who tried to get in some last-minute Christmas gifts from me, I want to make sure I’ve got enough of a table to WOW the gawkers and lookers-on this year at my table!

I did, however, get a call from Tim Ekkebus of X-Strike Studios who wanted a Candy Cat from the Dragon Quest Series. Since I can’t say no to Tim (because I’m very, very scared of him) I got down to business on his project straight away! Don’t let the date of this post fool you, though– I did it like three weeks ago but didn’t say anything about it until now because he wanted it to be a Christmas secret. Now I’m pretty sure Christmas is over, but these days you never can tell the way televesion never shuts up about it. Is it over?

I keep saying I’ll unveil the big project before MAG on the site, so I will. Tomorrow night I’ll put up the gallery of my latest invention! Be there!

And go to Candy Cat Land!

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Community Chest

I saw that somebody’s comment said something about how they had to check out the site from seeing my work in Nintendo Power— I knew I was gonna have a story in there, but I didn’t know which one. So Anne and I dashed off to the Magazinery and picked up a copy. Lo (and behold) there was this in the “Community” section of the newest issue!


I’m pretty excited about it. So excited that I won’t think about it from here on in because I gotta keep working on the next thing that’ll find its way into these publications. In the meantime, there are some new pieces in the WIP Lounge, old and new. You’ll can’t wait to see them finished!

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DesignerCon and a New Dude!

I’ve been bad at posting lately because I’ve been slammed with getting ready for the big DesignerCon in Pasadena this weekend. I’m trying to get together as many figures as possible and the process is daunting! I’ve never been so daunted!

Here’s a shot of the table with most of the pieces I’ve turned out. I’m successfully getting resin casts of Haunts made, and now I’m under the thunder trying to get the little twerps painted.

While I’ve been working on these the Proximity Show has been up and torn down, with some tidy sales from that! Amid the fervor to get all these ghosts taken care of I managed to work up a Spyro the Dragon for someone who took a liking to my stuff at the gallery.

Tonight’s Halloween! All year I was ready to get messed up as Beetlejuice (particularly the version where he is dressed as Alec Baldwin in the graveyard) but I’ve been, as previously stated, daunted. Now the plan is to dress up as 1) a burrito for a free chipotle burrito 2) a can of paint for a free can of paint 3) a book for a free library book. Really I’m just going to dress up as the errands I have to do today.

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They’s in Your Blood =)

The bad boys will be giving you the eyeball at Proximity Gallery on September 30th. I’ve got 20 more days to put together some dynamite stuff for this show! Would I even be able to make dynamite by then, should everything go horribly wrong? NO TIME!

I set up the old Zelda Chess WIP Gallery to be the new Works in Progress Lounge. It’s as comfortable as a group of gray/ shiny gray sculptures can feel, all together. I’m going out on a limb if people even want to see half-finished stuff. If they’re anything like me, at this point of the process, they’re sick and tired of looking at them!

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