November 21st, 2011 by Ben Howard
Gotta keep moving after Los Angeles and the Proximity Show. I got a call to put together this tidy little character– can you guess what he is or is doing? I can’t. But I will lay my life down for his right to be it! (and do it!)
Beyond these projects, I’m getting my next big release ready. With the Zelda set behind me (and the press of it being well and truly milked) it’s time to get the next set out. Though I don’t want to be considered a one-trick pony, I don’t much care– the subject matter of this next chess set is something a lot closer to my heart than Zelda, for sure. I won’t say just yet what it is (and some of you already know) but I promise it’ll be 1) better than that other one and 2) playable with standard chess rules. LET THE RUMOR MILL BEGIN!
August 31st, 2011 by Ben Howard
Here’s one of the first new projects I’m taking on for the Proximity Show at the end of this month. I’ve got a few other artists on board for a Gallery showing of some of my work, it should be loads of fun. Plus, I’ll bet there will be food, and possibly a clown! I can’t make any promises, not even that there will be any art there. But at least one clown.
I thought I would start off with some of my favorite varmints, the viruses from Super Doctor Mario Bros.! These guys are a real part of me because they were indeed some of the first characters I ever decided to sculpt, way back when all those years back ago. Ten years ago, or so. I “doctored” up their design, as you can see from these early Work in Progress shots– they look like they could use a “doctor”, you may go so far as to say! This first guy looks like he may be suffering from “hypertension”!
I plan on doing all three, but I haven’t decided yet if they should be a group or seperate pieces. I think they work seperately but a unifying piece makes more sense ’cause they’re rarely seen apart. Wellll I guess I gotta keep working. Anyway, tell me what you think and if they’re heinous enough, or NOT heinous enough or they remind you of those parts in Ren and Stimpy when they do close-ups of stuff. I think those bits really influenced my sculpting style.